SimCity was challenging and plausibly realistic and even had a surprising amount of humor, especially for a game with a seemingly mundane subject. Long before game designer Will Wright created the best-selling computer game of all time, The Sims, he created SimCity, an innovative game with a clear, compelling premise: You're the mayor, and your goal is to plan a city from the ground up (and from a godlike vantage point) and then nurture it, eventually turning what starts as a sleepy little town into a bustling metropolis.